What Is Venturing?
Venturing is a youth development program of the Boy Scouts of America for
young men and women who are 14 (and have completed the eighth grade) through 20
years of age.
Venturing's purpose is to provide positive experiences to help young
people mature and to prepare them to become responsible and caring adults.
Venturing is based on a unique and dynamic relationship between youth,
adult leaders, and organizations in their communities. Local community
organizations establish a Venturing crew by matching their people and program
resources to the interests of young people in the community. The result is a
program of exciting and meaningful activities that helps youth pursue their
special interests, to grow, to develop leadership skills, and to become good
citizens.
Venturing crews can specialize in a variety of avocation or hobby
interests. Venturing programs are developed around six experience areas of
emphasis:
Citizenship
- Developing a better understanding of America's social, economic, and
governmental systems
- Encouraging a pride in our American heritage
Leadership
- Developing leadership skills
- Preparing to give leadership and fulfill our responsibilities to
American society and to the people of the world
Fitness
-
Improving mental,
emotional, and physical fitness and an appreciation for sports
-
Developing ethical
decision-making skills
Social
- Instilling stable personal values firmly based on religious
concepts
- Developing skill in dealing with all people and encouraging a
sense of family and community responsibility
Outdoor
- Developing a degree of self-reliance based on courage,
initiative, and resourcefulness
- Understanding and appreciating the wise use of resources and
the protection of our environment
Service
- Encouraging the skill and desire to help others
- Gaining a keen respect for the basic rights of others
Goals
Young adults involved in Venturing will:
- Learn to make ethical choices over their lifetimes by instilling the
values in the Venturing Oath and Code.
- Experience a program that is fun and full of challenge and adventure.
- Become a skilled training and program resource for Cub Scouts, Boy
Scouts, and other groups.
- Acquire skills in the areas of high adventure, sports, arts and
hobbies, youth ministries, or Sea Scouting.
- Experience positive leadership from adult and youth leaders and be
given opportunities to take on leadership roles.
- Have a chance to learn and grow in a supportive, caring, and fun
environment.
Methods
The methods of Venturing have been carefully chosen to meet the needs of
young adults.
Voluntary association between youth and adults. Because Venturing is
voluntary, youth are receptive to new ideas, experiences, and relationships. For
the youth members, these relationships provide a connection to new ways of
thinking and acting, and a new identity as a responsible young adult.
Ethical decision-making. By asking young people to be responsible for
themselves, for a program of positive activities and experiences, and for other
people, Venturing provides numerous opportunities for making decisions and
ethical choices. With the influence of positive adult role models and structured
activities, youth learn to make effective and ethical decisions.
Group activities. Venturing activities are interdependent group
experiences in which success is dependent on the cooperation of all youth and
adults.
Recognition of achievement. Recognition might come through the achievement
of one of the many awards available to youth members, but peers and adults also
achieve it through the acknowledgement of a young person's competence and
abilities.
Democratic process. Venturing crews provide exposure to democratic
ideas and skills that are needed throughout life.
Curiosity, exploration, and adventure. New experiences and Venturing
activities provide an excellent opportunity for acquiring new skills and
participating in action-oriented activities.
Ethics in Action
An important goal of Venturing is to help young adults be responsible and
caring persons, both now and in the future. Venturing uses "ethical
controversies" to help young adults develop the ability to make responsible
choices that reflect their concern for what is a risk and how it will affect
others involved. Because an ethical controversy is a problem-solving situation,
leaders expect young adults to employ empathy, invention, and selection when
they think through their position and work toward a solution of an ethical
controversy.
For more information on the Venturing program or to start a unit, contact
or email Buckskin Council - information@buckskin.org.
Venturing -
Information from the National Council |